ov3660_settings.h 7.5 KB

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  1. #ifndef _OV3660_SETTINGS_H_
  2. #define _OV3660_SETTINGS_H_
  3. #include <stdint.h>
  4. #include <stdbool.h>
  5. #include "esp_attr.h"
  6. #include "ov3660_regs.h"
  7. static const ratio_settings_t ratio_table[] = {
  8. // mw, mh, sx, sy, ex, ey, ox, oy, tx, ty
  9. { 2048, 1536, 0, 0, 2079, 1547, 16, 6, 2300, 1564 }, //4x3
  10. { 1920, 1280, 64, 128, 2015, 1419, 16, 6, 2172, 1436 }, //3x2
  11. { 2048, 1280, 0, 128, 2079, 1419, 16, 6, 2300, 1436 }, //16x10
  12. { 1920, 1152, 64, 192, 2015, 1355, 16, 6, 2172, 1372 }, //5x3
  13. { 1920, 1080, 64, 242, 2015, 1333, 16, 6, 2172, 1322 }, //16x9
  14. { 2048, 880, 0, 328, 2079, 1219, 16, 6, 2300, 1236 }, //21x9
  15. { 1920, 1536, 64, 0, 2015, 1547, 16, 6, 2172, 1564 }, //5x4
  16. { 1536, 1536, 256, 0, 1823, 1547, 16, 6, 2044, 1564 }, //1x1
  17. { 864, 1536, 592, 0, 1487, 1547, 16, 6, 2044, 1564 } //9x16
  18. };
  19. #define REG_DLY 0xffff
  20. #define REGLIST_TAIL 0x0000
  21. static const DRAM_ATTR uint16_t sensor_default_regs[][2] = {
  22. {SYSTEM_CTROL0, 0x82}, // software reset
  23. {REG_DLY, 10}, // delay 10ms
  24. {0x3103, 0x13},
  25. {SYSTEM_CTROL0, 0x42},
  26. {0x3017, 0xff},
  27. {0x3018, 0xff},
  28. {DRIVE_CAPABILITY, 0xc3},
  29. {CLOCK_POL_CONTROL, 0x21},
  30. {0x3611, 0x01},
  31. {0x3612, 0x2d},
  32. {0x3032, 0x00},
  33. {0x3614, 0x80},
  34. {0x3618, 0x00},
  35. {0x3619, 0x75},
  36. {0x3622, 0x80},
  37. {0x3623, 0x00},
  38. {0x3624, 0x03},
  39. {0x3630, 0x52},
  40. {0x3632, 0x07},
  41. {0x3633, 0xd2},
  42. {0x3704, 0x80},
  43. {0x3708, 0x66},
  44. {0x3709, 0x12},
  45. {0x370b, 0x12},
  46. {0x3717, 0x00},
  47. {0x371b, 0x60},
  48. {0x371c, 0x00},
  49. {0x3901, 0x13},
  50. {0x3600, 0x08},
  51. {0x3620, 0x43},
  52. {0x3702, 0x20},
  53. {0x3739, 0x48},
  54. {0x3730, 0x20},
  55. {0x370c, 0x0c},
  56. {0x3a18, 0x00},
  57. {0x3a19, 0xf8},
  58. {0x3000, 0x10},
  59. {0x3004, 0xef},
  60. {0x6700, 0x05},
  61. {0x6701, 0x19},
  62. {0x6702, 0xfd},
  63. {0x6703, 0xd1},
  64. {0x6704, 0xff},
  65. {0x6705, 0xff},
  66. {0x3c01, 0x80},
  67. {0x3c00, 0x04},
  68. {0x3a08, 0x00}, {0x3a09, 0x62}, //50Hz Band Width Step (10bit)
  69. {0x3a0e, 0x08}, //50Hz Max Bands in One Frame (6 bit)
  70. {0x3a0a, 0x00}, {0x3a0b, 0x52}, //60Hz Band Width Step (10bit)
  71. {0x3a0d, 0x09}, //60Hz Max Bands in One Frame (6 bit)
  72. {0x3a00, 0x3a},//night mode off
  73. {0x3a14, 0x09},
  74. {0x3a15, 0x30},
  75. {0x3a02, 0x09},
  76. {0x3a03, 0x30},
  77. {COMPRESSION_CTRL0E, 0x08},
  78. {0x4520, 0x0b},
  79. {0x460b, 0x37},
  80. {0x4713, 0x02},
  81. {0x471c, 0xd0},
  82. {0x5086, 0x00},
  83. {0x5002, 0x00},
  84. {0x501f, 0x00},
  85. {SYSTEM_CTROL0, 0x02},
  86. {0x5180, 0xff},
  87. {0x5181, 0xf2},
  88. {0x5182, 0x00},
  89. {0x5183, 0x14},
  90. {0x5184, 0x25},
  91. {0x5185, 0x24},
  92. {0x5186, 0x16},
  93. {0x5187, 0x16},
  94. {0x5188, 0x16},
  95. {0x5189, 0x68},
  96. {0x518a, 0x60},
  97. {0x518b, 0xe0},
  98. {0x518c, 0xb2},
  99. {0x518d, 0x42},
  100. {0x518e, 0x35},
  101. {0x518f, 0x56},
  102. {0x5190, 0x56},
  103. {0x5191, 0xf8},
  104. {0x5192, 0x04},
  105. {0x5193, 0x70},
  106. {0x5194, 0xf0},
  107. {0x5195, 0xf0},
  108. {0x5196, 0x03},
  109. {0x5197, 0x01},
  110. {0x5198, 0x04},
  111. {0x5199, 0x12},
  112. {0x519a, 0x04},
  113. {0x519b, 0x00},
  114. {0x519c, 0x06},
  115. {0x519d, 0x82},
  116. {0x519e, 0x38},
  117. {0x5381, 0x1d},
  118. {0x5382, 0x60},
  119. {0x5383, 0x03},
  120. {0x5384, 0x0c},
  121. {0x5385, 0x78},
  122. {0x5386, 0x84},
  123. {0x5387, 0x7d},
  124. {0x5388, 0x6b},
  125. {0x5389, 0x12},
  126. {0x538a, 0x01},
  127. {0x538b, 0x98},
  128. {0x5480, 0x01},
  129. // {0x5481, 0x05},
  130. // {0x5482, 0x09},
  131. // {0x5483, 0x10},
  132. // {0x5484, 0x3a},
  133. // {0x5485, 0x4c},
  134. // {0x5486, 0x5a},
  135. // {0x5487, 0x68},
  136. // {0x5488, 0x74},
  137. // {0x5489, 0x80},
  138. // {0x548a, 0x8e},
  139. // {0x548b, 0xa4},
  140. // {0x548c, 0xb4},
  141. // {0x548d, 0xc8},
  142. // {0x548e, 0xde},
  143. // {0x548f, 0xf0},
  144. // {0x5490, 0x15},
  145. {0x5000, 0xa7},
  146. {0x5800, 0x0C},
  147. {0x5801, 0x09},
  148. {0x5802, 0x0C},
  149. {0x5803, 0x0C},
  150. {0x5804, 0x0D},
  151. {0x5805, 0x17},
  152. {0x5806, 0x06},
  153. {0x5807, 0x05},
  154. {0x5808, 0x04},
  155. {0x5809, 0x06},
  156. {0x580a, 0x09},
  157. {0x580b, 0x0E},
  158. {0x580c, 0x05},
  159. {0x580d, 0x01},
  160. {0x580e, 0x01},
  161. {0x580f, 0x01},
  162. {0x5810, 0x05},
  163. {0x5811, 0x0D},
  164. {0x5812, 0x05},
  165. {0x5813, 0x01},
  166. {0x5814, 0x01},
  167. {0x5815, 0x01},
  168. {0x5816, 0x05},
  169. {0x5817, 0x0D},
  170. {0x5818, 0x08},
  171. {0x5819, 0x06},
  172. {0x581a, 0x05},
  173. {0x581b, 0x07},
  174. {0x581c, 0x0B},
  175. {0x581d, 0x0D},
  176. {0x581e, 0x12},
  177. {0x581f, 0x0D},
  178. {0x5820, 0x0E},
  179. {0x5821, 0x10},
  180. {0x5822, 0x10},
  181. {0x5823, 0x1E},
  182. {0x5824, 0x53},
  183. {0x5825, 0x15},
  184. {0x5826, 0x05},
  185. {0x5827, 0x14},
  186. {0x5828, 0x54},
  187. {0x5829, 0x25},
  188. {0x582a, 0x33},
  189. {0x582b, 0x33},
  190. {0x582c, 0x34},
  191. {0x582d, 0x16},
  192. {0x582e, 0x24},
  193. {0x582f, 0x41},
  194. {0x5830, 0x50},
  195. {0x5831, 0x42},
  196. {0x5832, 0x15},
  197. {0x5833, 0x25},
  198. {0x5834, 0x34},
  199. {0x5835, 0x33},
  200. {0x5836, 0x24},
  201. {0x5837, 0x26},
  202. {0x5838, 0x54},
  203. {0x5839, 0x25},
  204. {0x583a, 0x15},
  205. {0x583b, 0x25},
  206. {0x583c, 0x53},
  207. {0x583d, 0xCF},
  208. {0x3a0f, 0x30},
  209. {0x3a10, 0x28},
  210. {0x3a1b, 0x30},
  211. {0x3a1e, 0x28},
  212. {0x3a11, 0x60},
  213. {0x3a1f, 0x14},
  214. {0x5302, 0x28},
  215. {0x5303, 0x20},
  216. {0x5306, 0x1c}, //de-noise offset 1
  217. {0x5307, 0x28}, //de-noise offset 2
  218. {0x4002, 0xc5},
  219. {0x4003, 0x81},
  220. {0x4005, 0x12},
  221. {0x5688, 0x11},
  222. {0x5689, 0x11},
  223. {0x568a, 0x11},
  224. {0x568b, 0x11},
  225. {0x568c, 0x11},
  226. {0x568d, 0x11},
  227. {0x568e, 0x11},
  228. {0x568f, 0x11},
  229. {0x5580, 0x06},
  230. {0x5588, 0x00},
  231. {0x5583, 0x40},
  232. {0x5584, 0x2c},
  233. {ISP_CONTROL_01, 0x83}, // turn color matrix, awb and SDE
  234. {REGLIST_TAIL, 0x00}, // tail
  235. };
  236. static const DRAM_ATTR uint16_t sensor_fmt_jpeg[][2] = {
  237. {FORMAT_CTRL, 0x00}, // YUV422
  238. {FORMAT_CTRL00, 0x30}, // YUYV
  239. {0x3002, 0x00},//0x1c to 0x00 !!!
  240. {0x3006, 0xff},//0xc3 to 0xff !!!
  241. {0x471c, 0x50},//0xd0 to 0x50 !!!
  242. {REGLIST_TAIL, 0x00}, // tail
  243. };
  244. static const DRAM_ATTR uint16_t sensor_fmt_raw[][2] = {
  245. {FORMAT_CTRL00, 0x00}, // RAW
  246. {REGLIST_TAIL, 0x00}
  247. };
  248. static const DRAM_ATTR uint16_t sensor_fmt_grayscale[][2] = {
  249. {FORMAT_CTRL, 0x00}, // YUV422
  250. {FORMAT_CTRL00, 0x10}, // Y8
  251. {REGLIST_TAIL, 0x00}
  252. };
  253. static const DRAM_ATTR uint16_t sensor_fmt_yuv422[][2] = {
  254. {FORMAT_CTRL, 0x00}, // YUV422
  255. {FORMAT_CTRL00, 0x30}, // YUYV
  256. {REGLIST_TAIL, 0x00}
  257. };
  258. static const DRAM_ATTR uint16_t sensor_fmt_rgb565[][2] = {
  259. {FORMAT_CTRL, 0x01}, // RGB
  260. {FORMAT_CTRL00, 0x61}, // RGB565 (BGR)
  261. {REGLIST_TAIL, 0x00}
  262. };
  263. static const DRAM_ATTR uint8_t sensor_saturation_levels[9][11] = {
  264. {0x1d, 0x60, 0x03, 0x07, 0x48, 0x4f, 0x4b, 0x40, 0x0b, 0x01, 0x98},//-4
  265. {0x1d, 0x60, 0x03, 0x08, 0x54, 0x5c, 0x58, 0x4b, 0x0d, 0x01, 0x98},//-3
  266. {0x1d, 0x60, 0x03, 0x0a, 0x60, 0x6a, 0x64, 0x56, 0x0e, 0x01, 0x98},//-2
  267. {0x1d, 0x60, 0x03, 0x0b, 0x6c, 0x77, 0x70, 0x60, 0x10, 0x01, 0x98},//-1
  268. {0x1d, 0x60, 0x03, 0x0c, 0x78, 0x84, 0x7d, 0x6b, 0x12, 0x01, 0x98},//0
  269. {0x1d, 0x60, 0x03, 0x0d, 0x84, 0x91, 0x8a, 0x76, 0x14, 0x01, 0x98},//+1
  270. {0x1d, 0x60, 0x03, 0x0e, 0x90, 0x9e, 0x96, 0x80, 0x16, 0x01, 0x98},//+2
  271. {0x1d, 0x60, 0x03, 0x10, 0x9c, 0xac, 0xa2, 0x8b, 0x17, 0x01, 0x98},//+3
  272. {0x1d, 0x60, 0x03, 0x11, 0xa8, 0xb9, 0xaf, 0x96, 0x19, 0x01, 0x98},//+4
  273. };
  274. static const DRAM_ATTR uint8_t sensor_special_effects[7][4] = {
  275. {0x06, 0x40, 0x2c, 0x08},//Normal
  276. {0x46, 0x40, 0x28, 0x08},//Negative
  277. {0x1e, 0x80, 0x80, 0x08},//Grayscale
  278. {0x1e, 0x80, 0xc0, 0x08},//Red Tint
  279. {0x1e, 0x60, 0x60, 0x08},//Green Tint
  280. {0x1e, 0xa0, 0x40, 0x08},//Blue Tint
  281. {0x1e, 0x40, 0xa0, 0x08},//Sepia
  282. };
  283. #endif