#include #define REG_DLY 0xffff #define REGLIST_TAIL 0x0000 /* Array end token */ static const uint16_t gc2145_default_init_regs[][2] = { {0xfe, 0xf0}, {0xfe, 0xf0}, {0xfe, 0xf0}, {0xfc, 0x06}, {0xf6, 0x00}, {0xf7, 0x1d}, //37 //17 //37 //1d//05 {0xf8, 0x83}, //87 //83 //82 {0xfa, 0x00}, {0xf9, 0xfe}, //ff {0xfd, 0x00}, {0xc2, 0x00}, {0xf2, 0x0f}, ////////////////////////////////////////////////////// //////////////////// Analog & Cisctl //////////////// ////////////////////////////////////////////////////// {0xfe, 0x00}, {0x03, 0x04}, //exp time {0x04, 0x62}, //exp time {0x05, 0x01}, //00 //hb[11:8] {0x06, 0x3b}, //0b //hb {0x09, 0x00}, //row start {0x0a, 0x00}, // {0x0b, 0x00}, //col start {0x0c, 0x00}, {0x0d, 0x04}, //height {0x0e, 0xc0}, {0x0f, 0x06}, //width {0x10, 0x52}, {0x12, 0x2e}, //sh_delay 太短 YUV出图异常 {0x17, 0x14}, //CISCTL Mode1 [1:0]mirror flip {0x18, 0x22}, //sdark mode {0x19, 0x0f}, // AD pipe number {0x1a, 0x01}, //AD manual switch mode {0x1b, 0x4b}, //48 restg Width,SH width {0x1c, 0x07}, //06 帧率快后,横条纹 //12 //TX Width,Space Width {0x1d, 0x10}, //double reset {0x1e, 0x88}, //90//98 //fix 竖线//Analog Mode1,TX high,Coln_r {0x1f, 0x78}, //78 //38 //18 //Analog Mode2,txlow {0x20, 0x03}, //07 //Analog Mode3,comv,ad_clk mode {0x21, 0x40}, //10//20//40 //fix 灯管横条纹 {0x22, 0xa0}, //d0//f0 //a2 //Vref vpix FPN严重 {0x24, 0x1e}, {0x25, 0x01}, //col sel {0x26, 0x10}, //Analog PGA gain1 {0x2d, 0x60}, //40//40 //txl drv mode {0x30, 0x01}, //Analog Mode4 {0x31, 0x90}, //b0//70 // Analog Mode7 [7:5]rsgh_r灯管横条纹[4:3]isp_g {0x33, 0x06}, //03//02//01 //EQ_hstart_width {0x34, 0x01}, // /////////////////////////////////////////////////// //////////////////// ISP reg ////////////////////// ////////////////////////////////////////////////////// {0x80, 0xff}, //outdoor gamma_en, GAMMA_en, CC_en, EE_en, INTP_en, DN_en, DD_en,LSC_en {0x81, 0x24}, //26//24 //BLK dither mode, ll_y_en ,skin_en, edge SA, new_skin_mode, autogray_en,ll_gamma_en,BFF test image {0x82, 0xfa}, //FA //auto_SA, auto_EE, auto_DN, auto_DD, auto_LSC, ABS_en, AWB_en, NA {0x83, 0x00}, //special_effect {0x84, 0x02}, //output format {0x86, 0x03}, //c2 //46 //c2 //sync mode {0x88, 0x03}, //[1]ctl_auto_gating [0]out_auto_gating {0x89, 0x03}, //bypass disable {0x85, 0x30}, //60//frame start cut {0x8a, 0x00}, //ISP_quiet_mode,close aaa pclk,BLK gate mode,exception,close first pipe clock,close dndd clock,close intp clock,DIV_gatedclk_en {0x8b, 0x00}, //[7:6]BFF_gate_mode,[5]BLK switch gain,[4]protect exp,[3:2]pipe gate mode,[1]not split sram,[0]dark current update {0xb0, 0x55}, //60 //global gain {0xc3, 0x00}, //[7:4]auto_exp_gamma_th1[11:8],[3:0]auto_exp_gamma_th2[11:8] {0xc4, 0x80}, //auto_exp_gamma_th1[7:0] into {0xc5, 0x90}, //auto_exp_gamma_th2[7:0] out //outdoor gamma {0xc6, 0x38}, //auto_gamma_th1 {0xc7, 0x40}, //auto_gamma_th2 {0xec, 0x06}, //measure window {0xed, 0x04}, {0xee, 0x60}, //16 col {0xef, 0x90}, //8 row {0xb6, 0x01}, //[0]aec en {0x90, 0x01}, //crop {0x91, 0x00}, {0x92, 0x00}, {0x93, 0x00}, {0x94, 0x00}, //08 {0x95, 0x04}, {0x96, 0xb0}, {0x97, 0x06}, {0x98, 0x40}, /////////////////////////////////////////////// /////////// BLK //////////////////////// /////////////////////////////////////////////// {0x18, 0x02}, {0x40, 0x42}, //2b //27 {0x41, 0x00}, //80 //dark row sel {0x43, 0x54}, //[7:4]BLK start not smooth [3:0]output start frame {0x5e, 0x00}, //00//10 //18 {0x5f, 0x00}, //00//10 //18 {0x60, 0x00}, //00//10 //18 {0x61, 0x00}, //00///10 //18 {0x62, 0x00}, //00//10 //18 {0x63, 0x00}, //00//10 //18 {0x64, 0x00}, //00/10 //18 {0x65, 0x00}, //00//10 //18 {0x66, 0x20}, //1e {0x67, 0x20}, //1e {0x68, 0x20}, //1e {0x69, 0x20}, //1e {0x76, 0x00}, //0f {0x6a, 0x00}, //06 {0x6b, 0x00}, //06 {0x6c, 0x3e}, //06 {0x6d, 0x3e}, //06 {0x6e, 0x3f}, //06 {0x6f, 0x3f}, //06 {0x70, 0x00}, //06 {0x71, 0x00}, //06 //manual offset {0x76, 0x00}, //1f//add offset {0x72, 0xf0}, //[7:4]BLK DD th [3:0]BLK various th {0x7e, 0x3c}, //ndark {0x7f, 0x00}, {0xfe, 0x02}, {0x48, 0x15}, {0x49, 0x00}, //04//04 //ASDE OFFSET SLOPE {0x4b, 0x0b}, //ASDE y OFFSET SLOPE {0xfe, 0x00}, /////////////////////////////////////////////// /////////// AEC //////////////////////// /////////////////////////////////////////////// {0xfe, 0x01}, {0x01, 0x04}, //AEC X1 {0x02, 0xc0}, //AEC X2 {0x03, 0x04}, //AEC Y1 {0x04, 0x90}, //AEC Y2 {0x05, 0x30}, //20 //AEC center X1 {0x06, 0x90}, //40 //AEC center X2 {0x07, 0x20}, //30 //AEC center Y1 {0x08, 0x70}, //60 //AEC center Y2 {0x09, 0x00}, //AEC show mode {0x0a, 0xc2}, //[7]col gain enable {0x0b, 0x11}, //AEC every N {0x0c, 0x10}, //AEC_mode3 center weight {0x13, 0x40}, //2a //AEC Y target {0x17, 0x00}, //AEC ignore mode {0x1c, 0x11}, // {0x1e, 0x61}, // {0x1f, 0x30}, //40//50 //max pre gain {0x20, 0x40}, //60//40 //max post gain {0x22, 0x80}, //AEC outdoor THD {0x23, 0x20}, //target_Y_low_limit {0xfe, 0x02}, {0x0f, 0x04}, //05 {0xfe, 0x01}, {0x12, 0x35}, //35 //[5:4]group_size [3]slope_disable [2]outdoor_enable [0]histogram_enable {0x15, 0x50}, //target_Y_high_limit {0x10, 0x31}, //num_thd_high {0x3e, 0x28}, //num_thd_low {0x3f, 0xe0}, //luma_thd {0x40, 0x20}, //luma_slope {0x41, 0x0f}, //color_diff {0xfe, 0x02}, {0x0f, 0x05}, //max_col_level /////////////////////////// ////// INTPEE ///////////// /////////////////////////// {0xfe, 0x02}, //page2 {0x90, 0x6c}, //ac //eeintp mode1 {0x91, 0x03}, //02 ////eeintp mode2 {0x92, 0xc8}, //44 //low criteria for direction {0x94, 0x66}, {0x95, 0xb5}, {0x97, 0x64}, //78 ////edge effect {0xa2, 0x11}, //fix direction {0xfe, 0x00}, ///////////////////////////// //////// DNDD/////////////// ///////////////////////////// {0xfe, 0x02}, {0x80, 0xc1}, //c1 //[7]share mode [6]skin mode [5]is 5x5 mode [1:0]noise value select 0:2 1:2.5 2:3 3:4 {0x81, 0x08}, // {0x82, 0x08}, //signal a 0.6 {0x83, 0x08}, //04 //signal b 2.5 {0x84, 0x0a}, //10 //05 dark_DD_TH {0x86, 0xf0}, //a0 Y_value_dd_th2 {0x87, 0x50}, //90 Y_value_dd_th3 {0x88, 0x15}, //60 Y_value_dd_th4 {0x89, 0x50}, //80 // asde th2 {0x8a, 0x30}, //60 // asde th3 {0x8b, 0x10}, //30 // asde th4 ///////////////////////////////////////////////// ///////////// ASDE //////////////////////// ///////////////////////////////////////////////// {0xfe, 0x01}, //page 1 {0x21, 0x14}, //luma_value_div_sel(分频,与0xef呈2倍关系,增大1,0xef的值减小1倍) //ff ef luma_value read_only {0xfe, 0x02}, //page2 {0xa3, 0x40}, //ASDE_low_luma_value_LSC_th_H {0xa4, 0x20}, //ASDE_low_luma_value_LSC_th_L {0xa5, 0x40}, //80 //ASDE_LSC_gain_dec_slope_H {0xa6, 0x80}, // 80 //ASDE_LSC_gain_dec_slope_L //ff a7 ASDE_LSC_gain_dec //read only {0xab, 0x40}, //50 //ASDE_low_luma_value_OT_th {0xae, 0x0c}, //[3]EE1_effect_inc_or_dec_high,[2]EE2_effect_inc_or_dec_high, //[1]EE1_effect_inc_or_dec_low,[0]EE2_effect_inc_or_dec_low, 1:inc 0:dec {0xb3, 0x34}, //44 //ASDE_EE1_effect_slope_low,ASDE_EE2_effect_slope_low {0xb4, 0x44}, //12 //ASDE_EE1_effect_slope_high,ASDE_EE2_effect_slope_high {0xb6, 0x38}, //40//40 //ASDE_auto_saturation_dec_slope {0xb7, 0x02}, //04 //ASDE_sub_saturation_slope {0xb9, 0x30}, //[7:0]ASDE_auto_saturation_low_limit {0x3c, 0x08}, //[3:0]auto gray_dec_slope {0x3d, 0x30}, //[7:0]auto gray_dec_th {0x4b, 0x0d}, //y offset slope {0x4c, 0x20}, //y offset limit {0xfe, 0x00}, // ///////////////////gamma1//////////////////// ////Gamma {0xfe, 0x02}, {0x10, 0x10}, {0x11, 0x15}, {0x12, 0x1a}, {0x13, 0x1f}, {0x14, 0x2c}, {0x15, 0x39}, {0x16, 0x45}, {0x17, 0x54}, {0x18, 0x69}, {0x19, 0x7d}, {0x1a, 0x8f}, {0x1b, 0x9d}, {0x1c, 0xa9}, {0x1d, 0xbd}, {0x1e, 0xcd}, {0x1f, 0xd9}, {0x20, 0xe3}, {0x21, 0xea}, {0x22, 0xef}, {0x23, 0xf5}, {0x24, 0xf9}, {0x25, 0xff}, /////auto gamma///// {0xfe, 0x02}, {0x26, 0x0f}, {0x27, 0x14}, {0x28, 0x19}, {0x29, 0x1e}, {0x2a, 0x27}, {0x2b, 0x33}, {0x2c, 0x3b}, {0x2d, 0x45}, {0x2e, 0x59}, {0x2f, 0x69}, {0x30, 0x7c}, {0x31, 0x89}, {0x32, 0x98}, {0x33, 0xae}, {0x34, 0xc0}, {0x35, 0xcf}, {0x36, 0xda}, {0x37, 0xe2}, {0x38, 0xe9}, {0x39, 0xf3}, {0x3a, 0xf9}, {0x3b, 0xff}, /////////////////////////////////////////////// /////////// YCP /////////////////////// /////////////////////////////////////////////// {0xfe, 0x02}, {0xd1, 0x30}, //32 // {0xd2, 0x30}, //32 // {0xd3, 0x45}, {0xdd, 0x14}, //edge sa {0xde, 0x86}, //asde auto gray {0xed, 0x01}, // {0xee, 0x28}, {0xef, 0x30}, {0xd8, 0xd8}, //autogray protecy //////////////////////////// //////// LSC 0.8/////////////// //////////////////////////// {0xfe, 0x01}, {0xa1, 0x80}, // center_row {0xa2, 0x80}, // center_col {0xa4, 0x00}, // sign of b1 {0xa5, 0x00}, // sign of b1 {0xa6, 0x70}, // sign of b4 {0xa7, 0x00}, // sign of b4 {0xa8, 0x77}, // sign of b22 {0xa9, 0x77}, // sign of b22 {0xaa, 0x1f}, // Q1_b1 of R {0xab, 0x0d}, // Q1_b1 of G {0xac, 0x19}, // Q1_b1 of B {0xad, 0x24}, // Q2_b1 of R {0xae, 0x0e}, // Q2_b1 of G {0xaf, 0x1d}, // Q2_b1 of B {0xb0, 0x12}, // Q3_b1 of R {0xb1, 0x0c}, // Q3_b1 of G {0xb2, 0x06}, // Q3_b1 of B {0xb3, 0x13}, // Q4_b1 of R {0xb4, 0x10}, // Q4_b1 of G {0xb5, 0x0c}, // Q4_b1 of B {0xb6, 0x6a}, // right_b2 of R {0xb7, 0x46}, // right_b2 of G {0xb8, 0x40}, // right_b2 of B {0xb9, 0x0b}, // right_b4 of R {0xba, 0x04}, // right_b4 of G {0xbb, 0x00}, // right_b4 of B {0xbc, 0x53}, // left_b2 of R {0xbd, 0x37}, // left_b2 of G {0xbe, 0x2d}, // left_b2 of B {0xbf, 0x0a}, // left_b4 of R {0xc0, 0x0a}, // left_b4 of G {0xc1, 0x14}, // left_b4 of B {0xc2, 0x34}, // up_b2 of R {0xc3, 0x22}, // up_b2 of G {0xc4, 0x18}, // up_b2 of B {0xc5, 0x23}, // up_b4 of R {0xc6, 0x0f}, // up_b4 of G {0xc7, 0x3c}, // up_b4 of B {0xc8, 0x20}, // down_b2 of R {0xc9, 0x1f}, // down_b2 of G {0xca, 0x17}, // down_b2 of B {0xcb, 0x2d}, // down_b4 of R {0xcc, 0x12}, // down_b4 of G {0xcd, 0x20}, // down_b4 of B {0xd0, 0x61}, // right_up_b22 of R {0xd1, 0x2f}, // right_up_b22 of G {0xd2, 0x39}, // right_up_b22 of B {0xd3, 0x45}, // right_down_b22 of R {0xd4, 0x2c}, // right_down_b22 of G {0xd5, 0x21}, // right_down_b22 of B {0xd6, 0x64}, // left_up_b22 of R {0xd7, 0x2d}, // left_up_b22 of G {0xd8, 0x30}, // left_up_b22 of B {0xd9, 0x42}, // left_down_b22 of R {0xda, 0x27}, // left_down_b22 of G {0xdb, 0x13}, // left_down_b22 of B {0xfe, 0x00}, ///////////////////////////////////////////////// ///////////// AWB //////////////////////// ///////////////////////////////////////////////// {0xfe, 0x01}, {0x4f, 0x00}, {0x4f, 0x00}, {0x4b, 0x01}, {0x4f, 0x00}, {0x4c, 0x01}, {0x4d, 0x6f}, {0x4e, 0x02}, {0x4c, 0x01}, {0x4d, 0x70}, {0x4e, 0x02}, {0x4c, 0x01}, {0x4d, 0x8f}, {0x4e, 0x02}, {0x4c, 0x01}, {0x4d, 0x90}, {0x4e, 0x02}, //light {0x4c, 0x01}, {0x4d, 0xed}, {0x4e, 0x33}, //light {0x4c, 0x01}, {0x4d, 0xcd}, {0x4e, 0x33}, //light {0x4c, 0x01}, {0x4d, 0xec}, {0x4e, 0x03}, //light {0x4c, 0x01}, {0x4d, 0x6c}, {0x4e, 0x03}, {0x4c, 0x01}, {0x4d, 0x6d}, {0x4e, 0x03}, {0x4c, 0x01}, {0x4d, 0x6e}, {0x4e, 0x03}, {0x4c, 0x01}, {0x4d, 0x8c}, {0x4e, 0x03}, {0x4c, 0x01}, {0x4d, 0x8d}, {0x4e, 0x03}, {0x4c, 0x01}, {0x4d, 0x8e}, {0x4e, 0x03}, {0x4c, 0x01}, {0x4d, 0xab}, {0x4e, 0x03}, {0x4c, 0x01}, {0x4d, 0xac}, {0x4e, 0x03}, {0x4c, 0x01}, {0x4d, 0xad}, {0x4e, 0x03}, {0x4c, 0x01}, {0x4d, 0xae}, {0x4e, 0x03}, {0x4c, 0x01}, {0x4d, 0xcb}, {0x4e, 0x03}, {0x4c, 0x01}, {0x4d, 0xcc}, {0x4e, 0x03}, {0x4c, 0x01}, {0x4d, 0xce}, {0x4e, 0x03}, {0x4c, 0x01}, {0x4d, 0xeb}, {0x4e, 0x03}, {0x4c, 0x01}, {0x4d, 0xec}, {0x4e, 0x03}, {0x4c, 0x01}, {0x4d, 0xee}, {0x4e, 0x03}, {0x4c, 0x02}, {0x4d, 0x0c}, {0x4e, 0x03}, {0x4c, 0x02}, {0x4d, 0x0d}, {0x4e, 0x03}, {0x4c, 0x01}, {0x4d, 0xea}, {0x4e, 0x03}, {0x4c, 0x01}, {0x4d, 0xaf}, {0x4e, 0x03}, //dark {0x4c, 0x01}, {0x4d, 0xcf}, {0x4e, 0x03}, //dark {0x4c, 0x01}, {0x4d, 0xca}, {0x4e, 0x04}, //light {0x4c, 0x02}, {0x4d, 0x0b}, {0x4e, 0x05}, //light {0x4c, 0x02}, {0x4d, 0xc8}, {0x4e, 0x06}, //light 100lux {0x4c, 0x02}, {0x4d, 0xa8}, {0x4e, 0x06}, //light {0x4c, 0x02}, {0x4d, 0xa9}, {0x4e, 0x06}, //light {0x4c, 0x02}, {0x4d, 0x89}, {0x4e, 0x06}, //400lux {0x4c, 0x02}, {0x4d, 0x69}, {0x4e, 0x06}, //f12 {0x4c, 0x02}, {0x4d, 0x6a}, {0x4e, 0x06}, //f12 {0x4c, 0x02}, {0x4d, 0xc7}, {0x4e, 0x07}, {0x4c, 0x02}, {0x4d, 0xe7}, {0x4e, 0x07}, //100lux {0x4c, 0x03}, {0x4d, 0x07}, {0x4e, 0x07}, //light {0x4c, 0x02}, {0x4d, 0xe8}, {0x4e, 0x07}, {0x4c, 0x02}, {0x4d, 0xe9}, {0x4e, 0x07}, {0x4c, 0x03}, {0x4d, 0x08}, {0x4e, 0x07}, {0x4c, 0x03}, {0x4d, 0x09}, {0x4e, 0x07}, {0x4c, 0x03}, {0x4d, 0x27}, {0x4e, 0x07}, {0x4c, 0x03}, {0x4d, 0x28}, {0x4e, 0x07}, {0x4c, 0x03}, {0x4d, 0x29}, {0x4e, 0x07}, {0x4c, 0x03}, {0x4d, 0x47}, {0x4e, 0x07}, {0x4c, 0x03}, {0x4d, 0x48}, {0x4e, 0x07}, {0x4c, 0x03}, {0x4d, 0x49}, {0x4e, 0x07}, {0x4c, 0x03}, {0x4d, 0x67}, {0x4e, 0x07}, {0x4c, 0x03}, {0x4d, 0x68}, {0x4e, 0x07}, {0x4c, 0x03}, {0x4d, 0x69}, {0x4e, 0x07}, {0x4f, 0x01}, {0xfe, 0x01}, {0x50, 0x80}, //AWB_PRE_mode {0x51, 0xa8}, //AWB_pre_THD_min[7:0] {0x52, 0x57}, //AWB_pre_THD_min[15:8] Dominiate luma 0.25=639c 0.22=57a8 {0x53, 0x38}, //AWB_pre_THD_min_MIX[7:0] {0x54, 0xc7}, //AWB_pre_THD_min_MIX[15:8] Mix luma 0.5 {0x56, 0x0e}, //AWB_tone mode {0x58, 0x08}, //AWB_C_num_sel,AWB_D_num_sel {0x5b, 0x00}, //AWB_mix_mode {0x5c, 0x74}, //green_num0[7:0] {0x5d, 0x8b}, //green_num0[15:8] 0.35 {0x61, 0xd3}, //R2G_stand0 {0x62, 0xb5}, //B2G_stand0 {0x63, 0x00}, //88//a4 //AWB gray mode [7]enable {0x65, 0x04}, //AWB margin {0x67, 0xb2}, //R2G_stand3[7:0] FF/CWF {0x68, 0xac}, //B2G_stand3[7:0] {0x69, 0x00}, //R2G_stand4[9:8] B2G_stand4[9:8] R2G_stand3[9:8] B2G_stand3[9:8] {0x6a, 0xb2}, //R2G_stand4[7:0] TL84/TL84&CWF {0x6b, 0xac}, //B2G_stand4[7:0] {0x6c, 0xb2}, //R2G_stand5[7:0] A {0x6d, 0xac}, //B2G_stand5[7:0] {0x6e, 0x40}, //AWB_skin_weight R2G_stand5[9:8] B2G_stand5[9:8] {0x6f, 0x18}, //AWB_indoor_THD (0x21=17 caculate) {0x73, 0x00}, //AWB_indoor_mode {0x70, 0x10}, //AWB low luma TH {0x71, 0xe8}, //AWB outdoor TH {0x72, 0xc0}, //outdoor mode {0x74, 0x01}, //[2:0]AWB skip mode 2x2,4x4,4x8,8x8 {0x75, 0x01}, //[1:0]AWB_every_N {0x7f, 0x08}, //[3]gray world frame start {0x76, 0x70}, //R limit {0x77, 0x58}, //G limit {0x78, 0xa0}, //d8 //B limit {0xfe, 0x00}, // ////////////////////////////////////////// /////////// CC //////////////////////// ////////////////////////////////////////// {0xfe, 0x02}, {0xc0, 0x01}, //[5:4] CC mode [0]CCT enable {0xC1, 0x50}, //D50/D65 {0xc2, 0xF9}, {0xc3, 0x00}, //0 {0xc4, 0xe8}, //e0 {0xc5, 0x48}, {0xc6, 0xf0}, {0xC7, 0x50}, {0xc8, 0xf2}, {0xc9, 0x00}, {0xcA, 0xE0}, {0xcB, 0x45}, {0xcC, 0xec}, {0xCd, 0x45}, {0xce, 0xf0}, {0xcf, 0x00}, {0xe3, 0xf0}, {0xe4, 0x45}, {0xe5, 0xe8}, {0xfe, 0x00}, {0xf2, 0x0f}, //////////////frame rate 50Hz {0xfe, 0x00}, {0xf7, 0x1d}, {0xf8, 0x84}, {0xfa, 0x00}, {0x05, 0x01}, //hb {0x06, 0x3b}, {0x07, 0x01}, //Vb {0x08, 0x0b}, {0xfe, 0x01}, {0x25, 0x01}, {0x26, 0x32}, //step {0x27, 0x03}, //8.15fps {0x28, 0x96}, {0x29, 0x03}, //8.15fps {0x2a, 0x96}, {0x2b, 0x03}, //8.15fps {0x2c, 0x96}, {0x2d, 0x04}, //8.15fps {0x2e, 0x62}, {0x3c, 0x00}, {0xfe, 0x00}, /////////dark sun////// {0xfe, 0x00}, {0x18, 0x22}, {0xfe, 0x02}, {0x40, 0xbf}, {0x46, 0xcf}, {0xfe, 0x00}, {0xfe, 0x00}, {0xf7, 0x1d}, {0xf8, 0x84}, {0xfa, 0x10}, {0x05, 0x01}, //hb {0x06, 0x18}, {0x07, 0x00}, //Vb {0x08, 0x2e}, {0xfe, 0x01}, {0x25, 0x00}, {0x26, 0xa2}, //step {0x27, 0x01}, {0x28, 0xe6}, {0x29, 0x01}, {0x2a, 0xe6}, {0x2b, 0x01}, {0x2c, 0xe6}, {0x2d, 0x04}, // AEC_exp_level4[12:8] {0x2e, 0x62}, // AEC_exp_level4[7:0] {0x3c, 0x00}, {0xfe, 0x00}, {0x09, 0x01}, //row start {0x0a, 0xd0}, // {0x0b, 0x02}, //col start {0x0c, 0x70}, {0x0d, 0x01}, //height {0x0e, 0x00}, {0x0f, 0x01}, //width {0x10, 0x50}, {0x90, 0x01}, //crop {0x91, 0x00}, {0x92, 0x00}, {0x93, 0x00}, {0x94, 0x00}, {0x95, 0x00}, {0x96, 0xf0}, {0x97, 0x01}, {0x98, 0x40}, {REGLIST_TAIL, 0x00}, };